A downloadable game for Windows and Android

DISCLAIMER: Game is in the active development, both content wise, as well as UI and mechanics. Expect certain things to be broken. My goal is to push an update roughly every two weeks and be done with the game around mid-summer.

In this incremental game you take control of the camp at the entrance of the Dungeon and gradually develop it into a thriving center of commerce.

The game is split into two parts: management of the town and an autobattler to advance deeper into the dungeon.

All of the resources for buildings and upgrades are generated from the dungeon with the help of Heroes, who arrive to your camp in search of gold and glory. Heroes are semi autonomous agents, who will venture out in the dungeon if there are available quests in the town and gold to pay them. In exchange they will procure dungeon materials to be used in town development.

New heroes constantly arrive to the town, while old ones sometimes retire, sometimes meet their demise when attempting the quest. The lucky survivors gradually level up, get stronger and undertake even more difficult quests. It is your task to make sure that the town has infrastructure to support heroes in their ventures, like craftsmen for equipment, a tavern and scholar's archive for research of new abilities.

Initially only the the entrance of the dungeon is available, however as your heroes get stronger, you can initiate battles against the denizens of the dungeon to unlock more rooms and even more floors, expanding your ability to generate resources and send even more heroes into the dungeon.

The battle are resolved automatically, using classical autobattler rules, as heroes take advantage of equipment and researched skills from your town to fight progressively stronger enemies.

Each floor has it's own theme, enemies and resources to unlock, with 10 floors total planned and 4 currently implemented.

Download

Download
Incremental_dungeon_v4.5.zip 70 MB
Download
Incremental Dungeon_v4.5.apk 194 MB

Install instructions

Contains .apk file for android installation and an archive with the .exe file to launch on windows.

Comments

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Completed the first 4 floors. I liked pretty much everything about the game. My only problem is the assignment page for the dungeon is very confusing. It'll say 1/1 but then allows me to add 5 more people and its 1/6, sometimes 2/6. What does that mean? Am I putting too many people on one assignment or am I increasing the max amount of people able to take that assigment? Is the assignment limit for the floors 1? I can't tell if my production is increasing from the extra people assigned or not. With the constantly fluctuating numbers of adventurers, it would be nice to have a resource production tracker somewhere. Also, I have no idea where the "Guide" button is, Otherwise, very fun and looking forward to updates. 

Hey, thank you for the feedback!
Just one question, are you referring to floors or rooms? Because there are currently 40 dungeon rooms inmplemented, so I'm wondering if you already did all of them and if yes, how much time did it take you to achieve it?

The assignment numbers show heroes currently doing the quest / max heroes that can do the quest.

So basically you set the limit of how much throughput you want. But since space is limited, you need to balance assignment numbers between quests. I think I will add upgrades later to increase room capacity.

The production tracker is a good idea, it is currently on my to do list, just need to think how to nicely implement it. The easies way is to just run a time average per minute and show it in the stockpile on the left, maybe I will make it part of the next update.

Sorry for the Guide menu thing, I added it preemptively in the tutorial text, but it's not part of the game yet haha.

Thanks for playing! Please let me know if you really did all of the floors already, I kinda expected it to take more time for people to figure out:)